home *** CD-ROM | disk | FTP | other *** search
Wrap
function §\x01\x02§() { return 1509 % 511 * 5; } var §\x01§ = -2330 + "\x01\x02"(); while(true) { if(eval("\x01") == 105) { set("\x01",eval("\x01") + 141); §§push(true); } else if(eval("\x01") == 972) { set("\x01",eval("\x01") - 845); } else { if(eval("\x01") == 833) { set("\x01",eval("\x01") - 226); toggleHighQuality(); prevFrame(); stop(); break; } if(eval("\x01") == 127) { set("\x01",eval("\x01") - 33); §§push("\x0f"); §§push(1); } else if(eval("\x01") == 835) { set("\x01",eval("\x01") - 795); §§push("\x0f"); } else if(eval("\x01") == 246) { set("\x01",eval("\x01") + 587); if(function §\x01\x02§() { return 1509 % 511 * 5; }) { set("\x01",eval("\x01") - 226); } } else if(eval("\x01") == 40) { set("\x01",eval("\x01") + 563); §§push(eval(function §\x01\x02§() { return 1509 % 511 * 5; })); } else if(eval("\x01") == 94) { set("\x01",eval("\x01") + 741); var §§pop() = function §\x01\x02§() { return 1509 % 511 * 5; }; } else { if(eval("\x01") == 190) { set("\x01",eval("\x01") - 158); mdlStats = {model:"drownedcorpse",sprite:"drownedcorpse",Class:"Floating Corpse",TYPE:"UNDEAD",cElem:"DARK",wpnType:"none",armrTypes:[],baseStats:{hp:9,mp:40,STR:11,VIT:14,SPR:3,AGL:3},nAtk:12,nDef:0,nMDef:0,critical:0,hpGrowth:9,atkGrowth:[0,0],equip:{weapon:["none"],shield:["none"],helmet:["none"],armour:["Tunic"],accs:["none"],accs2:["none"]},names:["Drowned Corpse"],blood:0,specChance:0,resist:{FIRE:20,WATER:80,EARTH:-20,AIR:-20,LIGHT:-100,DARK:200,PSN:100,PAR:100,SLP:100,NUM:100,SIL:100,CRS:100,CNF:100,DRK:100},EXP:[22,60],desc:"Drowned Corpse"}; Techs = [{skill:"Dark Claw",type:"ACT",DMG:["m",1.5],MP:10,critical:10,accuracy:100,stfx:{DRK:10},AP:0,MODE:"P",elem:"DARK",TT:"SINGLE",pfx:["DARKCLAW"],desc:"Dark attack. More powerful than normal attack."},{skill:"Enfeebling Touch",type:"ACT",DMG:8,MP:2,critical:0,accuracy:80,stat_mod:{STR:3},AP:0,MODE:"P",elem:"DARK",TT:"SINGLE",pfx:["Smoke",11206655],desc:"Lowers STR by 3."},{skill:"Paralysing Touch",type:"ACT",DMG:8,MP:2,critical:0,accuracy:80,stfx:{PAR:70},AP:0,MODE:"P",elem:"AIR",TT:"SINGLE",pfx:["Smoke",16777096],desc:"Causes paralysis."}]; Gambits = [{command:"Dark Claw",target:"ANY_PC",criteria:["random",40]},{command:"Enfeebling Touch",target:"ANY_PC",criteria:["random",40]},{command:"Paralysing Touch",target:"ANY_PC",criteria:["random",40]},{command:"Attack",target:"ANY_PC",criteria:null}]; loot = [["Potion",5],["MotionPotion",7]]; DetermineStats(); break; } if(eval("\x01") == 607) { set("\x01",eval("\x01") - 480); } else if(eval("\x01") == 505) { set("\x01",eval("\x01") - 315); } else if(eval("\x01") == 603) { set("\x01",eval("\x01") - 50); §§push(!function §\x01\x02§() { return 1509 % 511 * 5; }); } else { if(eval("\x01") != 553) { if(eval("\x01") == 32) { set("\x01",eval("\x01") - 32); } break; } set("\x01",eval("\x01") - 48); if(function §\x01\x02§() { return 1509 % 511 * 5; }) { set("\x01",eval("\x01") - 315); } } } } }